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Module E - Game on!

Module E - Game on!

(Links to mission one)
Below are optional activities for running this module. However, it's important to run activities and methods that best suit your ESYLs, ensuring you fulfil the aim and objectives of the modules.

Games are a popular part of any section meeting. As well as being fun, games are a useful tool to help with learning, team building and a whole range of other issues.

Aim

The aim of this module is to give ESYLs a good understanding of the importance of games in the section meeting. It will give you an idea of the different types of games that can be played and when to use them to the greatest effect.

Objectives

By the end of this module, you'll:

  • understand the importance of games in the section meeting
  • understand the need for different types of games and when to play them
  • be able to explain and run different types of games
  • be able to select games that suit the section’s programme

Resources

You'll need:

  • games equipment
  • flipchart
  • pens

(suitable for groups of any size, approx. 15 minutes)

  1. Set up a number of activity tables. Leave one table empty, and place different materials on the rest. For example, you could place a pen and flipchart on one table, a ball on another, and a box of creative art materials on another.
  2. Split the ESYLs into small groups and explain that they will have five minutes at each table. During this time, they should come up with as many games as possible using the materials provided.
  3. Rotate the teams so they get a chance to visit every table.
  4. At the end, get the groups to run one of the games they came up with.

(suitable for groups of any size, approx. 10 minutes)

  1. In small groups, ask ESYLs to think of a different game for each letter of the alphabet.
  2. After completing this, explain that there are many different categories of games, including:
  • team-based or individual games
  • indoor or outdoor games
  • competitive or non-competitive games
  • team-building games
  • skill-based games
  • observational games
  • elimination games
  • energetic or restful games
  • games to start or end a meeting
  • relay races

3. Look at different categories together. Write them down and stick them on the wall for everyone to see. Now, ask the ESYLs to match each game idea to a category on the wall.

(suitable for bigger groups, approx. 10 minutes)

  1. Ask ESYLs to get into small teams. They have two minutes to come up with as many games as they can, writing their ideas on Post-it notes.
  2. Each team should then relay race to categorise their ideas according to the list on the wall. As a group, they should consider the pros and cons of each different type of game. When would they use them?
  3. The winning team could then choose a game category, running a game for the other ESYLs to practice. The team who came second could choose next.

Being prepared (suitable for groups of any size, approx. 10 minutes)
Have an open discussion with the ESYLs about preparation. How can they prepare for a games session,
to make sure it runs successfully? Their suggestions should include:

  • having the correct equipment
  • explaining the rules clearly and simply
  • maintaining discipline and sporting behaviour during the game
  • timekeeping
  • safety (equipment and environment)
  • supervision

(suitable for groups of any size, approx. 15 minutes)

  1. In pairs, give the ESYLs a badge that matches the section they support.
  2. Ask them to think of a suitable game that either fulfils the requirement of the badge, or provides a nice introduction to the topic.
  3. Once they have come up with a suggestion, each pair should explain the rules of their game to a second pair. The second pair should suggest one thing that is positive about the game and one improvement that could make the game even better.

Conclusion of Module E

Summarise the module by revisiting the objectives. Ask the ESYLs whether they feel they have covered all of the objectives satisfactorily. Before they go, carry out a review or an evaluation of the session.