You will need
- Cones or hula hoops
This activity was created with our friends at Boing Kids. Boing is all about giving children the tools they need to explore the world around them and solve problems in a fun way. They support people to create playful, active, and inclusive spaces that develop children’s physical literacy. Physical literacy means understanding how you interact with the world around you – it involves concepts like reacting to objects, moving creatively, and interacting with other people.
Before you begin
- Make sure you’ve risk assessed your meeting, and also have a COVID-19 safe risk assessmentthat’s been agreed by your line manager. You can check out more detailed guidance here.
- Mark out a large circle with cones or hoops.
- Come up with a list of emotive situations (or read the ones below).
Use the Safety checklist to help you plan and risk assess your activity. Additional coronavirus-related controls to think about may include:
- Set up a handwashing station that you can use throughout the session. Everyone should wash their hands before and after they use equipment.
- Remind everyone to stay socially distanced when moving around in the game.
- Only one person should touch the equipment to lay it out at the start. Clean equipment between different users.
- Lay out the cones or hoops a safe distance apart from each other.
- Everyone should stand by a cone ready to start the game.
- The person leading the game should shout out a situation that’s likely to make people feel something.
- Everyone should think about how that situation would make them feel. They should choose a cone somewhere else in the circle to move to, and move to it using their body to express their emotions.
- Once everyone’s got the hang of the game, people should take it in turns to shout out their own situations for everyone to react to.
Take the time to think about what you did and why – you’ll be amazed at what you learn. Try out a quick, active reflection from our reflective toolkit to lock in the great things you tried and learned in this activity.
- Active games
The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.