Introduction to Residential Experiences
Introduction to Residential Experiences
Aim
To enable section leaders and those who may support residential experiences for young people, as part of their role in Scouting, to understand the role that Residential Experiences play in Scouting.
Objectives
1. Explain the role that residential experiences have in the development of young people in Scouting.
2. Describe the organisation and administration of residential experiences.
3. Identify the skills required within a team running a residential experience.
4. Describe the Nights Away Permit scheme, including where to locate support and further information whilst planning a residential experience.
Methods
A series of sessions
This module may be delivered as a series of training sessions in a variety of time settings. It could be run during an evening, as part of a day or weekend provision, or as a series of individual sessions which form part of a wider residential training experience.
One to one training
This module may be delivered on a one‐to‐one basis by a trainer, or someone with sufficient experience to coach an adult through the subject areas, like a Nights Away Adviser. In this case the timings and methods will need to be reviewed and revised to suit the learner.
Resources
To carry out the training in its entirety, you may need the following:
- Pens
- Paper, sticky tape, sticky tac
- Flipchart, paper and marker pens
- Sticky labels or name tags
- Card
- Pins
- Pin board
- Sticky dots
- Laptop
- Projector
- Copies of relevant handouts and worksheets for each participant
Associated reading: