You will need
- Cones or similar markers
Before you begin
- Set up a large activity area with a line of cones across the centre and two ‘safe zones’ at either end. Ideally, each safe zone should be 10m from the centre line.
- We’ve provided some ideas for statements to use in this game below. Have some of these or others ready to read aloud. They're all about the environmental impact of activities so you might want to adapt these if you're looking at a different topic.
- Run this alongside or as part of Mission responsible to learn more about the environmental impact of different actions and activities in adventures.
Play the game
- Split the group in half. One team should be the ‘Okay’ team, while the other should be the ‘No way!’ team.
- Each team should line up either side of the centre line in the activity area, facing one another. Ideally, they should be two or three metres apart.
- The person leading the activity should read out a statement or scenario. The teams need to decide whether each one is ‘Okay’ or ‘No way!’ and shout their team name depending on what they think.
- If the statement is ‘Okay’, that team should chase the ‘No way!’ team back to their safe zone, and the ‘No way!’ team needs to get back there as quickly as possible. The ‘Okay’ team should try to tag members of the ‘No way!’ team. If the statement is ‘No way!’, that team should chase the ‘Okay’ team back to their safe zone and try to tag them.
- Anyone who’s tagged by a member of the opposite team should join that team after everyone returns to the centre line for the next statement.
- Continue until all of the players on one team have been tagged.
There’s a teamwork element to reducing the environmental impact of outdoor activities. The more people who agree to do the ‘Okay’ things, the more you help the environment. The more people who do ‘No way!’ things, the more damage done. Was everyone able to distinguish between the rights and wrongs in this game? Is anyone able to explain why any of the statements that caused the group confusion might be right or wrong? Did anyone disagree with any of the answers, and can they give reasons for this?
- Active games
The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.