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Fire ball

First suggested by Boing kids
Work together and come up with a plan to keep the fire balls out of your space.
Plan a session with this activity

You will need

  • Cones or other markers
  • Different sized balls

Learn through play

This activity was created with our friends at Boing Kids. Boing is all about giving children the tools they need to explore the world around them and solve problems in a fun way. They support people to create playful, active, and inclusive spaces that develop children’s physical literacy. Physical literacy means understanding how you interact with the world around you – it involves concepts like reacting to objects, moving creatively, and interacting with other people. 

Find out more about boing >

Before you begin

  • Make sure you’ve risk assessed your meeting, and also have a COVID-19 safe risk assessment that’s been agreed by your line manager. You can check out more detailed guidance here
  • Divide your space into two halves using cones.
  • Put three large balls on the centre line. These are the fire balls.
  • Put up to four smaller balls in each half. These are the throwing balls.

Safety checklist

Use the Safety checklist to help you plan and risk assess your activity. Additional coronavirus-related controls to think about may include:

  • Set up a handwashing station that you can use throughout the session. Everyone should wash their hands before and after they use equipment.
  • Remind everyone to stay socially distanced when moving around in the game.
  • Make sure people clean their hands before using any equipment and again straight afterwards.
  • Only one person should touch the equipment to lay it out at the start. Clean equipment between different users. 

Fire away

  1. Everyone should split into two groups. Each group should stand in one half of the space.
  2. The aim of the game is to keep the fire balls out of your team’s half by throwing the smaller balls at them.
  3. No one can touch the fire balls; no one can move while holding the smaller throwing balls.
  4. The person leading the game should shout ‘go’ to start the game and get those fire balls moving.
  5. The game is over after five minutes, or as soon as all of the fire balls end up in one half.

Reflection

Take the time to think about what you did and why – you’ll be amazed at what you learn. Try out a quick, active reflection from our reflective toolkit to lock in the great things you tried and learned in this activity.

Safety

All activities must be safely managed. Use the safety checklist to help you plan and risk assess your activity. Do a risk assessment and take appropriate steps to reduce risk. Always get approval for the activity and have suitable supervision and an InTouch process.

Active games

The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.