You will need
- Hoops, masking tape or chalk
- Cones, bean bags or other items
Before you begin
- Make sure you’ve risk assessed your meeting, and also have a COVID-19 safe risk assessment that’s been agreed by your line manager. You can check out more detailed guidance here.
- Use hoops, masking tape, or chalk to mark out a grid of three by three on the floor at one end of the space.
Use the Safety checklist to help you plan and risk assess your activity. Additional coronavirus-related controls to think about may include:
- Set up a handwashing station that you can use throughout the session.
- Remind everyone to stay at a safe distance in their teams.
- Ask everyone to wash their hands before you start, and clean the hoops and cones at the start and end of the game.
- You could ask two helpers to stand by the grid and move the objects for the teams to avoid sharing kit.
Play the game
- Everyone should split into two teams.
- Each team should line up at the opposite end of the space to the grid. The person leading the game should give each team three cones of the same colour.
- The person leading the game should explain that everyone will be playing a giant version of noughts and crosses. The aim of the game is to be the first team to get three cones into an uninterrupted row on the grid.
- The person leading the game should say ‘go’ and the first person in each team should pick up a cone and run to place it in a spot on the grid.
- Once the first person has placed the cone, they should run to join the back of their team’s line. When they reach the back of the line, it’s the next person’s turn.
- Everyone should repeat steps four and five until all three cones have been placed.
- If neither team has completed a row, the next player should run to the grid and choose one of their team’s cones to move to try to complete a row. Then they should run back to their team.
- Everyone should keep playing until one team has moved their cones into an uninterrupted row.
- Active games
The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.