Skip to main content

A race through time

See where you fit into the history of the worldwide Scouts family in this fast-paced history game.
Plan a session with this activity

You will need

    The story of Scouts
    PDF – 87.5KB

    Talk about Scouts

    1. Everyone should sit in a circle.
    2. The person leading the game should ask everyone what they know about the worldwide family of Scouts, and how the movement started. Everyone should take it in turns to share their ideas. It’s OK if some people know more than others – this activity is a chance for everyone to learn!
    1. The person leading the game should read ‘The story of Scouts’. Everyone should sit down and listen.

    Ready to race

    1. The person leading the game should give each player one of the highlighted words in the story: Baden-Powell, fun, adventure(s), world, or Scout(s).
    1. The person leading the game should read the story again. This time, whenever a player hears their word they should stand up, run around the circle, and sit back down in their space. Everyone should listen carefully – some words (such as ‘world’ in world war) are less obvious.

    Reflection

    This game gave everyone the chance to find out more about how Scouts began, and what it means to other people. What does Scouts mean to the people here? Now everyone is part of the worldwide Scout movement. What do people think they could do, see, and experience as part of Scouts? People may think about going on different adventures, exploring new places, or making new friends. 

    This game was also a chance for everyone to be physically active as they raced around the circle (or across the room) from sitting down. Why is it important to be active? Did people enjoy being active in a fun game? Can anyone think of any other games which are fun but help people develop their balance, strength, agility, and fitness.

    Safety

    Active games

    The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.

    All activities must be safely managed. Do a risk assessment and take appropriate steps to reduce risk. Always get approval for the activity and have suitable supervision and an InTouch process.