The Queen's Scout Award is the top achievement for Explorer Scouts and Scout Network members and comprises of a variety of activities to complete.
The Queen's Scout Award (QSA) is linked closely to the Duke of Edinburgh's Gold Award and it is worth working on the two awards together.
To gain the award you must complete all of the following requirements before your 25th birthday.
How to earn your badge:
Award participants must:
- Be aged 16 or older to start the award and complete the award before your 25th birthday
- Be a member of either Explorer Scouts or Scout Network (or a combination of both) for at least 18 months to complete the award
- Be a member of Explorer Scouts or Scout Network at the time you complete the award
This means members can only start working towards and count activities undertaken in achieving the QSA from their 16th Birthday. Activities and nights away completed in achievement of the Chief Scout Platinum and Diamond Awards can be counted towards the QSA.
Complete 18 nights away as an Explorer Scout or Scout Network member, of which at least 12 must be camping.
Nights away used for this requirement must be different from nights away undertaken for one of the five challenge activities (such as expedition and residential) or those used for the ICV list, but can include those nights away used for the nights away requirement of the Chief Scout’s Platinum or Chief Scout’s Diamond Awards.
Nights away undertaken as an Explorer Scout Young Leader or by Scout Network members who are also an adult leader in Scouting may count towards this requirement, ie a night away with a Cub Pack where you volunteer.
International, community & values (ICV) list
Complete six activities in total, two from each topic area of the ICV activities list. View the ICV list for the Queen's Scout Award. A minimum of two must be from the QSA ICV list and the others from any of the QSA, or Chief Scout Platinum or Diamond ICV lists.
If you have completed your Chief Scout’s Platinum Award, you will have already done two activities and will only need to do a further four activities.
If you have completed your Chief Scout’s Diamond Award, you will have already done four activities and will only need to do a further two activities.
Make a presentation covering all elements of your award to a suitable audience, with the aim of inspiring and motivating others to achieve the award. The presentation should be the final activity you complete.
Each requirement needs to be signed off by an assessor, this is someone who can vouch for the activities you have undertaken and provide some basic evidence (a short statement) about your participation. This is often your Explorer Leader or your District Scout Network Commissioner. However, assessors can be anyone who has witnessed the activities you have undertaken for the specific requirement.
Once you have completed all of the above requirements, a Commissioner (appropriate to the section you are a member of) must approve your award as complete using the Logbook and Completion Form.
Choose 1 of the following options:
Hold the Gold Duke of Edinburgh's Award.
Complete the Queen's Scout Award Challenges:
Take up a skill for six or 12 months*, and show progress and lasting interest. The skill can be an existing interest or something entirely new.
- Physical activity
Take up a physical activity for six or 12 months*, completing an agreed programme by taking part and achieving your objectives.
Provide service to an individual or the community for 12 months. Briefing and training should be given in order to gain the necessary skills. This may include helping with another section of the Movement as an Explorer Scout Young Leader or adult volunteer.
Undertake training, a practice expedition and a four-day, three-night self-led final expedition (including a project).
You should undertake training (to show you are ready to do your expedition, a practice expedition and then the final expedition).
Before you undertake any expedition you should demonstrate that you are competent in the following areas:
- First aid (covering First Response as a minimum) and emergency procedures
- Risk assessment/health and safety
- Navigation and route planning
- Camp craft, equipment and hygiene
- Food and cooking
- Country, highway and water sports codes
- Observation, recording and presentation
- Team building
- Proficiency in mode of travel
Undertake a minimum three-day, two-night (consecutive) self-led expedition in wild country by foot, cycle, horse, canoe, boat or dinghy.
Undertake a four-day, three-night (consecutive) self-led expedition with an aim. The expedition should be completed in wild country by the same method used in your practice. Expeditions should have a minimum of eight hours of activity per day, of which at least half must be journeying. The final expedition must be undertaken in a different area to the practice with similar conditions, and ideally with the same team of people.
Undertake a five-day, four-night residential project in an unfamiliar environment with people that are unknown to you. This project could be environmental work, project-based, service to others or personal training.
In exceptional circumstances this can be done over two consecutive weekends as long as the activity is the same and the majority of people are unknown to you.
- All members should complete 12 months in either the skill or the physical activity challenges.
Requirements can be adapted to suit each young persons abilities. See our guidance on flexibility.