You will need
- Masking tape
- Tape measure
- Paper drinking straws
- Pens or pencils
- Small hoops up to four centimetres in diameter (you could use the plastic rings from juice cartons)
- Map of the local area around your meeting place
Before you begin
- Make sure you’ve risk assessed your meeting, and also have a COVID-19 safe risk assessment that’s been agreed by your line manager. You can check out more detailed guidance here.
- Find the location of your meeting place on a map and photocopy it so you have enough copies for each team.
- Each team will need six metres of string to complete the activity. When you cut the string, leave some extra so you have enough to tie it onto a chair.
Use the Safety checklist to help you plan and risk asses your activity. Additional coronavirus-related controls to think about may include:
- Make sure that everyone knows the plan for dropping young people off (and picking them up again).
- Set up a hand washing station that you can use throughout the session.
- We’ve suggested a leader sets the game up before everyone arrives to avoid lots of people touching the equipment.
- Stay socially distanced when moving around the space – including when electricians are giving adults information.
- Give everyone their own pen or pencil or clean them between turns.
- If you want to play again, have a hygiene break so everyone can wash their hands and clean the equipment.
Set up the game
- Wrap some tape around the string to mark out the measurements. You’ll need to mark the start, one and a half metres, three metres, four and a half metres, and six metres.
- Use tape to attach a paper straw to each hoop, so that the straw acts as a handle. You’ll need one for each team.
- Set out two chairs six metres apart for each team. Make sure each team’s pair of chairs are a safe distance from the other team’s chairs.
- Thread the hoop through the end of string with start marked on it and attach each end of string to one of the chairs.
- Set up a table for each team at the opposite end of the meeting place to the chairs. Put a pen or pencil and the photocopied map on each table.
- Print enough sets of the ‘Game cards’ for each team to have four cards. Cut them out and place four on each table, spread out and face down.
Play the game
- Everyone should split into teams of five people.
- Everyone should sit in their teams at a safe distance from each other and chat about how electricity is used in a rural setting.
- The person leading the activity should tell everyone about the priority services register and how it can help people who live in rural areas.
- Each team should choose one person with a steady hand to be the ‘electricity’. The others are the ‘electricians’.
- The ‘electricity’ should wait at the start of the string, holding the paper straw that’s attached to the hoop.
- The ‘electricians’ should wait at the other end of the string. They should stay two metres apart.
- When the person leading the game says ‘go’, the ‘electricity’ should move the hoop along the string without touching the string with the hoop. If they touch the string with the hoop, they cause a power cut and they must stand still for ten seconds until the power’s been restored.
- Once the ‘electricity’ reaches a piece of tape, two ‘electricians’ should run to the table. One of them should pick up a card and act out the job title without speaking. The other should guess the job.
- The ‘electricians’ should work together to tell the adult how someone doing that job uses electricity, what they need to be careful of, and how they’re affected when they have no electricity.
- The ‘electricians’ should run back to the table and circle three of the places from the list on the map.
- Once the ‘electricians’ have finished their task, the ‘electricity’ should keep moving until they get to the next piece of tape. The ‘electricians’ should take it in turns to do the tasks until the ‘electricity’ reaches the end of the string.
Everyone had to work together and solve problems as they learned about how people use electricity in rural settings. Electricity has lots of different uses, so it can affect people in lots of ways if it isn’t working. Was anyone surprised by how many people have to think about electrical equipment and cables as part of their job? Which job was the hardest to guess? How did different people act out the trickiest jobs? People also had to find lots of different places on a map – how difficult this was probably depended a bit on where they live. How many did each team find? Why is it important to know where these places are?
- Active games
The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed.
Supervise young people appropriately when they’re using scissors. Store all sharp objects securely, out of the reach of young people